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Starwraith 3D Games : ウィキペディア英語版
Star Wraith (video game series)
''StarWraith'' is a series of space combat simulators by StarWraith 3D Games.
== The ''Star Wraith'' universe and games==

During the first two parts and also in ''Star Wraith: Shadows of Orion'' the player fights as Alliance pilot in the brutal civil war of the Alliance against the Federation. In ''Shadows of Orion'' a new threat emerges: the alien race, the Vonari. In most of the following games in the series there have been skirmishes or major conflicts with the Vonari. In ''StarWraith IV: Reviction'' the Vonari assault Earth. In ''RiftSpace'' the Vonari guard a powerful secret from humanity. In ''Evochron Alliance'' the Vonari assault the newly discovered EvoChron sector. ''Arvoch Conflict'' is the first game in which humanity counters the Vonari into their own territories.
Although ''Arvoch Conflict'' is already the fourth game featuring the Vonari there is not much known about this race. Their technology is superior to human technology. The Vonari are an intelligent, martial race of canine bipeds. What is known is that they are a powerful, galactic force that has little mercy on its prey. Underestimating humanity at first, they have now realized the strength of the Terran race and are increasing the power of their attacks.
In ''Evochron Renegades'', taking place one year after ''Arvoch Conflict'', we learn of an enigmatic mercenary group called the Renegades. They are determined to unravel the secret of Riftspace at all costs, leading to their disappearance. All that's left are beacons sending out encoded information or clues.
Every series of games has a different approach to space simulation. Where ''Evochron'' and ''RiftSpace'' are space trading and combat simulators, ''StarWraith'' and ''Arvoch'' games are mostly military-focused space combat simulators.
In ''Star Wraith'' and ''Arvoch'', the player takes the role of an ensign pilot of the Alliance. In ''StarWraith II'' one can decide between Alliance and mercenary life. ''Star Wraith III'' features a dynamic campaign with two different endings. ''Star Wraith IV'' has a set campaign, but further expanded concepts. ''Arvoch'' features strategic aspects and a wide range of objectives. Differently from for example in ''Wing Commander'' the missions must be successfully completed, before you can move on to the next.
Name-giving for the series is the "F-144 StarWraith", the most powerful starfighter of the Alliance during the ''StarWraith'' series. During the about 100 years between ''Reviction'' and ''Arvoch Conflict'' the "F-228 Evoch" was developed and is now the top-starfighter of the Alliance. Thus ''Arvoch Conflict'' does not run any longer under the title ''StarWraith''.
''Evochron'' and ''RiftSpace'' have a freeform approach. In both games the player takes on the role of a mercenary pilot who is starting out in the universe and searching for wealth. The difference is in the way to gain wealth. In ''RiftSpace'', one will gather a wing to assist him, hopping from mission to mission with minor trading aspects. In ''Evochron Alliance'', the player is a lone wolf. The game is far more free in its approach and leaves the player fully free to explore, mine, trade, pirate etc.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Star Wraith (video game series)」の詳細全文を読む



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